Career Profiles

Explore profiles of real professionals and students to learn how they got started, what they love about computing, and all about the fascinating work they do.
Herat Amrish Gandhi

Herat Amrish Gandhi

Game Developer, Ahmedabad, India

Degree(s):

B.Tech in Information Technology, Nirma University
“Computing is one the best domains to start your career with. Do not get intimidated by subjects, all things will be easier once you start your journey.”

My typical day is quite eventful. The process of engineering a game is a team effort. A typical team consists of model builders, graphic designers and programmers. I am a programmer. I interact with other members of the team regularly. We first set daily goals and complete them collaboratively. Model builders provide the 3D models required and graphic designers create images. Then comes my part, I integrate models and images. I add behavior to these inanimate objects and write the game logic.

I completed my bachelors in 2011. Since then, I have been working as a Game Developer. I develop games for iOS and Android using Unity 3D game engine. I love my job because it is conglomeration of two of my favorite activities; programming and games. I never thought creating games would be so much fun. When you insert soul in an inanimate object, you feel ebullient. I work in artificial intelligence by adding behavior to the games. When family and friends like my games, I get more motivated to work harder and create more exciting games.

I am an avid reader. I like to read science fiction and biographies. I, also, read IEEE Spectrum on a regular basis, as it helps me keep up to date in my field. I love swimming and painting. I won an award for my painting on current issues during college’s cultural festival. I take part in various coding competitions like Facebook Hacker Cup, IEEExtreme and Google Code Jam, too. Taking part in such competitions is very exhilarating. I was also part of Google’s Summer of Code program in 2011 in which I worked with ATutor community.

One of the games to which I contributed

My favorite Unity Game Engine

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Explore profiles of real professionals and students to learn how they got started, what they love about computing, and all about the fascinating work they do.

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Cleve Moler

Cleve Moler improved the quality and accessibility of mathematical software and created a highly respected software system called MATLAB. He was a professor of mathematics and computer science for almost 20 years at the University of Michigan, Stanford University, and the University of New Mexico. In the late 1970’s to early 1980’s he developed several mathematical software packages to support computational science and engineering. These packages eventually formed the basis of MATLAB, a programming environment for algorithm development, data analysis, visualization, and numerical computation. MATLAB can be used to solve technical computing problems faster than with traditional programming languages, such as C, C++, and Fortran. Today, Professor Moler spends his time writing books, articles, and MATLAB programs.

Listen to what Professor Moler has to say about his life’s work: http://www.youtube.com/watch?v=IT5umwNSAxE

@ symbol
Ray Tomlinson
Ray Tomlinson

Have you ever considered that someone, at some point, was in a position to choose what symbol would be used separate the user from their location in an email address? That person, it turns out, was Ray Tomlinson, and in 1971 he chose "@". Tomlinson is credited with demonstrating the first email sent between computers on a network, and when asked what inspired him to make this selection he said, “Mostly because it seemed like a neat idea.”

After completing his Master’s degree at MIT in 1965, Ray joined the Information Sciences Division of Bolt Beranek and Newman Inc. of Cambridge, Massachusetts. Since then he has made many notable contributions to the world of network computing. He was a co-developer of the TENEX computer system that was popular in the earliest days of the Internet; he developed the packet radio protocols used in the earliest internetworking experiments; he created the first implementation of TCP; and he was the principle designer of the first workstation attached to the Internet.

King's Quest
Roberta Williams

Video games immerse users in a world of high tech thrills, stunning visuals, unique challenges, and interactivity. They enable users to become a warrior princess or a gruesome ghoul, create a virtual persona, or even develop worlds that other gamers can play on. But before the games of today became reality, they were the dreams of a few innovative individuals.

Roberta Williams is considered one of the pioneers of gaming as we know it today. During the 80’s and 90’s along with husband Ken Williams through their company On-Line Systems, she developed some of the first graphical adventure games. These included such titles as Mystery House, Wizard and the Princess and the popular King’s Quest series. Williams also helped introduce more girls and women to the world of gaming by bringing games developed from a woman’s perspective to mainstream market.

Liz Gerber - Image credit Lisa Beth Anderson
Liz Gerber
Liz Gerber - Image credit Lisa Beth Anderson

Liz Gerber earned her MS and PhD in Product Design and Management Science and Engineering at Stanford. She specializes in design and human-computer interaction, particularly how social computing supports the innovation process. Her current research investigates crowd-funding as a mechanism for reducing disparities in entrepreneurship.
Gerber's work funded by the US National Science Foundation and the National Collegiate Inventors and Innovators Alliance has appeared in peer-reviewed journals, including Transactions on Computer Human Interactions, Design Studies, and Organization Science.
As an award-winning teacher and researcher, Liz has touched the lives of more than 6,000 students through her teaching at Northwestern's Segal Design Institute and Stanford University's Hasso Plattner's Institute of Design and through her paradigm-shifting creation, Design for America, a national network of students using design to tackle social challenges.

Image credit - Lisa Beth Anderson

Turing machine
Alan Mathison Turing
Alan Mathison Turing

Did you know that computing has been used in military espionage and has even influenced the outcome of major wars? Alan Mathison Turing designed the code breaking machine that enabled the deciphering of German communications during WWII. As per the words of Winston Churchill, this would remain the single largest contribution to victory. In addition, he laid the groundwork for visionary fields such as automatic computing engines, artificial intelligence and morphogenesis. Despite his influential work in the field of computing, Turing experienced extreme prejudice during his lifetime regarding his sexual orientation. There is no doubt that computers are ubiquitously part of our lives due to the infusion of Turing’s contributions.

Image credits