Career Profiles

Explore profiles of real professionals and students to learn how they got started, what they love about computing, and all about the fascinating work they do.
Herat Amrish Gandhi

Herat Amrish Gandhi

Game Developer, Ahmedabad, India

Degree(s):

B.Tech in Information Technology, Nirma University
“Computing is one the best domains to start your career with. Do not get intimidated by subjects, all things will be easier once you start your journey.”

My typical day is quite eventful. The process of engineering a game is a team effort. A typical team consists of model builders, graphic designers and programmers. I am a programmer. I interact with other members of the team regularly. We first set daily goals and complete them collaboratively. Model builders provide the 3D models required and graphic designers create images. Then comes my part, I integrate models and images. I add behavior to these inanimate objects and write the game logic.

I completed my bachelors in 2011. Since then, I have been working as a Game Developer. I develop games for iOS and Android using Unity 3D game engine. I love my job because it is conglomeration of two of my favorite activities; programming and games. I never thought creating games would be so much fun. When you insert soul in an inanimate object, you feel ebullient. I work in artificial intelligence by adding behavior to the games. When family and friends like my games, I get more motivated to work harder and create more exciting games.

I am an avid reader. I like to read science fiction and biographies. I, also, read IEEE Spectrum on a regular basis, as it helps me keep up to date in my field. I love swimming and painting. I won an award for my painting on current issues during college’s cultural festival. I take part in various coding competitions like Facebook Hacker Cup, IEEExtreme and Google Code Jam, too. Taking part in such competitions is very exhilarating. I was also part of Google’s Summer of Code program in 2011 in which I worked with ATutor community.

One of the games to which I contributed

My favorite Unity Game Engine

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Explore profiles of real professionals and students to learn how they got started, what they love about computing, and all about the fascinating work they do.

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Cursor
James Dammann

If you have used a word processor today, moved your mouse on your laptop, dragged an object around on your smartphone, or highlighted a section of text on your tablet, you can thank Jim Dammann. In 1961 during his second year at IBM and just one year after completing his PhD, Jim created the concept of what today we all take for granted -- the cursor. This idea he documented in utilizing the cursor within word processing operations.

After retiring from IBM, Jim went on to inspire future generations of software engineers at Florida Atlantic University. His work there too demonstrated his creativity for he spent considerable effort enhancing their software engineering program by integrating ideas and feedback from local industries into the University curricular. Today, Jim lives in the Westlake Hills west of Austin Texas and spends most of his time in his art studio. He wrote and published The Opaque Decanter, a collection of poems about art, which provided a new view at part of art history.

King's Quest
Roberta Williams

Video games immerse users in a world of high tech thrills, stunning visuals, unique challenges, and interactivity. They enable users to become a warrior princess or a gruesome ghoul, create a virtual persona, or even develop worlds that other gamers can play on. But before the games of today became reality, they were the dreams of a few innovative individuals.

Roberta Williams is considered one of the pioneers of gaming as we know it today. During the 80’s and 90’s along with husband Ken Williams through their company On-Line Systems, she developed some of the first graphical adventure games. These included such titles as Mystery House, Wizard and the Princess and the popular King’s Quest series. Williams also helped introduce more girls and women to the world of gaming by bringing games developed from a woman’s perspective to mainstream market.

CGA palette
Mark Dean

If you have ever used a PC with a color display you have been acquainted with the work of Mark Dean. After achieving a Bachelor’s degree in electrical engineering from the University of Tennessee, Dean began his career at IBM. Dean served as the chief engineer on the team that developed the first IBM PC, for which he currently holds one third of the patents. With colleague Dennis Moeller, he developed the Industry Standard Architecture (ISA) systems bus, which enabled peripheral devices such as printers, keyboards, and modems to be directly connected to computers, making them both affordable and practical. He also developed the Color Graphics Adapter which allowed for color display on the PC. Most recently, Dean spearheaded the team that developed the one-gigahertz processor chip. Dean went on to obtain a MSEE from Florida Atlantic University and a Ph.D. in electrical engineering from Stanford University. He is a member of the National Academy of Engineering, has been inducted into the National Inventors Hall of Fame, and is the first African-American IBM Fellow.

Liz Gerber - Image credit Lisa Beth Anderson
Liz Gerber
Liz Gerber - Image credit Lisa Beth Anderson

Liz Gerber earned her MS and PhD in Product Design and Management Science and Engineering at Stanford. She specializes in design and human-computer interaction, particularly how social computing supports the innovation process. Her current research investigates crowd-funding as a mechanism for reducing disparities in entrepreneurship.
Gerber's work funded by the US National Science Foundation and the National Collegiate Inventors and Innovators Alliance has appeared in peer-reviewed journals, including Transactions on Computer Human Interactions, Design Studies, and Organization Science.
As an award-winning teacher and researcher, Liz has touched the lives of more than 6,000 students through her teaching at Northwestern's Segal Design Institute and Stanford University's Hasso Plattner's Institute of Design and through her paradigm-shifting creation, Design for America, a national network of students using design to tackle social challenges.

Image credit - Lisa Beth Anderson

First computer mouse
Douglas Engelbart
Douglas Engelbart

In 1967, Douglas Engelbart applied for a patent for an "X-Y position indicator for a display system," which he and his team developed at the Stanford Research Institute (SRI) in Menlo Park, California. The device, a small, wooden box with two metal wheels, was nicknamed a "mouse" because a cable trailing out of the one end resembled a tail.

In addition to the first computer mouse, Engelbart’s team developed computer interface concepts that led to the GUI interface, and were integral to the development of ARPANET--the precursor to today’s Internet. Engelbart received his bachelor’s degree in electrical engineering from Oregon State University in 1948, followed by an MS in 1953 and a Ph.D. in 1955 both from the University of California, Berkeley.

Image credits