Career Profiles

Explore profiles of real professionals and students to learn how they got started, what they love about computing, and all about the fascinating work they do.
Erickson profile

John S. Erickson

Director of Web Science Operations, Troy, NY & Norwich, VT, United States


Ph.D., Dartmouth College
M.Eng, Cornell University
BSEE, Rensselaer Polytechnic Institute
“"Computing" is a great way to follow your curiosity and have fun doing it. Look around you: most of what you see required someone just like you to dream up something new and then build it. It’s great to be part of that!”

Starting in elementary school I kept a "junk box" of salvaged parts from which I built various "inventions". In junior high I was first exposed to "cloud computing" when I accessed computers via 300 bits-per-second dial-up and a Model 33 teletype. I was an electrical engineering major at RPI, focused on digital circuits and control systems; through a co-op (academic credit for job experience) at IBM Fishkill I gained a passion for the special-purpose systems one finds in manufacturing and test equipment. I ended up as a test equipment engineer and project leader for Digital Equipment Corp, developing high-performance memory test systems, during which time DEC sent me to get my M.Eng at Cornell through a fellowship-like program. After eight years I moved on to pursue my Ph.D. at Dartmouth; my original plan was to study special-purpose systems, but I ended up studying the unique technical/legal/social issues of managing copyright on the Internet just as the Web was coming into being. After two startups, I worked in corporate research at Hewlett-Packard Labs for a decade; I am now in academic research.

I start my working day at 7a, catching up with the overnight email traffic from my European colleagues and our students, who never seem to sleep! I review the day’s conference calls; I work remotely from Vermont for part of the week and therefore do a lot via Skype. Part of my day is spent in focused email or Skype conversations with students, checking on status and trying to work through technical problems. Typically there is a paper or presentation due, so some time is spent revising, hopefully using a collaboration tool. After a dinner break (and assuming I don't have some obligation in the community) I'll find time to work on the current boat and do emails.

My primary responsibility is research project management for several concurrent projects of different scales. I provide a critical level of guidance and support between three senior professors and a large team of post docs, graduate students and undergrads. I love the daily intellectual challenge of helping the team create something totally new. Students don't know what they can't do, and therefore create amazing and surprising innovations!

As a graduate student I had to take a feedback and control systems course to fulfill some "core" requirement. This class had a term-ending project --- nowadays it might be called a 'capstone' project --- that usually involved the students using stock instruments from the lab to demonstrate some principle. Having (at that time) about a decade of engineering experience, I decided to instead build from scratch a small robot that would use ultrasound to position itself. It was a very ambitious project that required both analog and digital systems engineering plus some low-level Macintosh programming, using a wide array of self-acquired parts, some of which (like a small battery-powered bulldozer) were found at a toy store! On the final day the "Sonic Ranger" worked perfectly and ended up in a display case in the engineering building for a short time. It was intense work over a short period of time but was a lot of fun!

I'm a builder of wooden boats, homebrewer, vegetable gardener and am a volunteer leader on an annual youth group work trip to the southern US.

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Gordon and SenseCam QUT
Gordon Bell
Gordon and SenseCam QUT

Gordon Bell is a pioneering computer designer with an influential career in industry, academia and government. He graduated from MIT with a degree in electrical engineering. From 1960, at Digital Equipment Corporation (DEC), he designed the first mini- and time-sharing computers and was responsible for DEC's VAX as Vice President of R&D, with a 6 year sabbatical at Carnegie Mellon University. In 1987, as NSF’s first, Ass't Director for Computing (CISE), he led the National Research Network panel that became the Internet. Bell maintains three interests: computing, lifelogging, and startup companies—advising over 100 companies. He is a Fellow of the, Association of Computing Machinery, Institute of Electrical and Electronic Engineers, and four academies. He received The 1991 National Medal of Technology. He is a founding trustee of the Computer History Museum, Mountain View, CA. and is an Researcher Emeritus at Microsoft. His 3 word descriptor: Computing my life; computing, my life.

Turing machine
Alan Mathison Turing
Alan Mathison Turing

Did you know that computing has been used in military espionage and has even influenced the outcome of major wars? Alan Mathison Turing designed the code breaking machine that enabled the deciphering of German communications during WWII. As per the words of Winston Churchill, this would remain the single largest contribution to victory. In addition, he laid the groundwork for visionary fields such as automatic computing engines, artificial intelligence and morphogenesis. Despite his influential work in the field of computing, Turing experienced extreme prejudice during his lifetime regarding his sexual orientation. There is no doubt that computers are ubiquitously part of our lives due to the infusion of Turing’s contributions.

King's Quest
Roberta Williams

Video games immerse users in a world of high tech thrills, stunning visuals, unique challenges, and interactivity. They enable users to become a warrior princess or a gruesome ghoul, create a virtual persona, or even develop worlds that other gamers can play on. But before the games of today became reality, they were the dreams of a few innovative individuals.

Roberta Williams is considered one of the pioneers of gaming as we know it today. During the 80’s and 90’s along with husband Ken Williams through their company On-Line Systems, she developed some of the first graphical adventure games. These included such titles as Mystery House, Wizard and the Princess and the popular King’s Quest series. Williams also helped introduce more girls and women to the world of gaming by bringing games developed from a woman’s perspective to mainstream market.

MATLAB graph
Cleve Moler

Cleve Moler improved the quality and accessibility of mathematical software and created a highly respected software system called MATLAB. He was a professor of mathematics and computer science for almost 20 years at the University of Michigan, Stanford University, and the University of New Mexico. In the late 1970’s to early 1980’s he developed several mathematical software packages to support computational science and engineering. These packages eventually formed the basis of MATLAB, a programming environment for algorithm development, data analysis, visualization, and numerical computation. MATLAB can be used to solve technical computing problems faster than with traditional programming languages, such as C, C++, and Fortran. Today, Professor Moler spends his time writing books, articles, and MATLAB programs.

Listen to what Professor Moler has to say about his life’s work:

@ symbol
Ray Tomlinson
Ray Tomlinson

Have you ever considered that someone, at some point, was in a position to choose what symbol would be used separate the user from their location in an email address? That person, it turns out, was Ray Tomlinson, and in 1971 he chose "@". Tomlinson is credited with demonstrating the first email sent between computers on a network, and when asked what inspired him to make this selection he said, “Mostly because it seemed like a neat idea.”

After completing his Master’s degree at MIT in 1965, Ray joined the Information Sciences Division of Bolt Beranek and Newman Inc. of Cambridge, Massachusetts. Since then he has made many notable contributions to the world of network computing. He was a co-developer of the TENEX computer system that was popular in the earliest days of the Internet; he developed the packet radio protocols used in the earliest internetworking experiments; he created the first implementation of TCP; and he was the principle designer of the first workstation attached to the Internet.

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