Career Profiles

Explore profiles of real professionals and students to learn how they got started, what they love about computing, and all about the fascinating work they do.
Erickson profile

John S. Erickson

Director of Web Science Operations, Troy, NY & Norwich, VT, United States

Degree(s):

Ph.D., Dartmouth College
M.Eng, Cornell University
BSEE, Rensselaer Polytechnic Institute
“"Computing" is a great way to follow your curiosity and have fun doing it. Look around you: most of what you see required someone just like you to dream up something new and then build it. It’s great to be part of that!”

Starting in elementary school I kept a "junk box" of salvaged parts from which I built various "inventions". In junior high I was first exposed to "cloud computing" when I accessed computers via 300 bits-per-second dial-up and a Model 33 teletype. I was an electrical engineering major at RPI, focused on digital circuits and control systems; through a co-op (academic credit for job experience) at IBM Fishkill I gained a passion for the special-purpose systems one finds in manufacturing and test equipment. I ended up as a test equipment engineer and project leader for Digital Equipment Corp, developing high-performance memory test systems, during which time DEC sent me to get my M.Eng at Cornell through a fellowship-like program. After eight years I moved on to pursue my Ph.D. at Dartmouth; my original plan was to study special-purpose systems, but I ended up studying the unique technical/legal/social issues of managing copyright on the Internet just as the Web was coming into being. After two startups, I worked in corporate research at Hewlett-Packard Labs for a decade; I am now in academic research.

I start my working day at 7a, catching up with the overnight email traffic from my European colleagues and our students, who never seem to sleep! I review the day’s conference calls; I work remotely from Vermont for part of the week and therefore do a lot via Skype. Part of my day is spent in focused email or Skype conversations with students, checking on status and trying to work through technical problems. Typically there is a paper or presentation due, so some time is spent revising, hopefully using a collaboration tool. After a dinner break (and assuming I don't have some obligation in the community) I'll find time to work on the current boat and do emails.

My primary responsibility is research project management for several concurrent projects of different scales. I provide a critical level of guidance and support between three senior professors and a large team of post docs, graduate students and undergrads. I love the daily intellectual challenge of helping the team create something totally new. Students don't know what they can't do, and therefore create amazing and surprising innovations!

As a graduate student I had to take a feedback and control systems course to fulfill some "core" requirement. This class had a term-ending project --- nowadays it might be called a 'capstone' project --- that usually involved the students using stock instruments from the lab to demonstrate some principle. Having (at that time) about a decade of engineering experience, I decided to instead build from scratch a small robot that would use ultrasound to position itself. It was a very ambitious project that required both analog and digital systems engineering plus some low-level Macintosh programming, using a wide array of self-acquired parts, some of which (like a small battery-powered bulldozer) were found at a toy store! On the final day the "Sonic Ranger" worked perfectly and ended up in a display case in the engineering building for a short time. It was intense work over a short period of time but was a lot of fun!

I'm a builder of wooden boats, homebrewer, vegetable gardener and am a volunteer leader on an annual youth group work trip to the southern US.

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Explore profiles of real professionals and students to learn how they got started, what they love about computing, and all about the fascinating work they do.

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Gordon and SenseCam QUT
Gordon Bell
Gordon and SenseCam QUT

Gordon Bell is a pioneering computer designer with an influential career in industry, academia and government. He graduated from MIT with a degree in electrical engineering. From 1960, at Digital Equipment Corporation (DEC), he designed the first mini- and time-sharing computers and was responsible for DEC's VAX as Vice President of R&D, with a 6 year sabbatical at Carnegie Mellon University. In 1987, as NSF’s first, Ass't Director for Computing (CISE), he led the National Research Network panel that became the Internet. Bell maintains three interests: computing, lifelogging, and startup companies—advising over 100 companies. He is a Fellow of the, Association of Computing Machinery, Institute of Electrical and Electronic Engineers, and four academies. He received The 1991 National Medal of Technology. He is a founding trustee of the Computer History Museum, Mountain View, CA. and is an Researcher Emeritus at Microsoft. His 3 word descriptor: Computing my life; computing, my life.

Liz Gerber - Image credit Lisa Beth Anderson
Liz Gerber
Liz Gerber - Image credit Lisa Beth Anderson

Liz Gerber earned her MS and PhD in Product Design and Management Science and Engineering at Stanford. She specializes in design and human-computer interaction, particularly how social computing supports the innovation process. Her current research investigates crowd-funding as a mechanism for reducing disparities in entrepreneurship.
Gerber's work funded by the US National Science Foundation and the National Collegiate Inventors and Innovators Alliance has appeared in peer-reviewed journals, including Transactions on Computer Human Interactions, Design Studies, and Organization Science.
As an award-winning teacher and researcher, Liz has touched the lives of more than 6,000 students through her teaching at Northwestern's Segal Design Institute and Stanford University's Hasso Plattner's Institute of Design and through her paradigm-shifting creation, Design for America, a national network of students using design to tackle social challenges.

Image credit - Lisa Beth Anderson

King's Quest
Roberta Williams

Video games immerse users in a world of high tech thrills, stunning visuals, unique challenges, and interactivity. They enable users to become a warrior princess or a gruesome ghoul, create a virtual persona, or even develop worlds that other gamers can play on. But before the games of today became reality, they were the dreams of a few innovative individuals.

Roberta Williams is considered one of the pioneers of gaming as we know it today. During the 80’s and 90’s along with husband Ken Williams through their company On-Line Systems, she developed some of the first graphical adventure games. These included such titles as Mystery House, Wizard and the Princess and the popular King’s Quest series. Williams also helped introduce more girls and women to the world of gaming by bringing games developed from a woman’s perspective to mainstream market.

Router
Sandra Lerner

It is difficult to imagine a time when computers were not capable of sharing information and resources with great ease. Sandra Lerner pushed the boundaries of network computing as one of the co-founders of Cisco Systems, which introduced one of the first commercially viable routers. The router was born while Sandra was working at Stanford University in the 1980’s after earning her Master’s degree there in Computer Science. To avoid the tedious task of transferring information between computers using floppy disks, she and co-founder of Cisco, Leonard Bosack, created a local area network, or LAN, between their campus offices using a multiprotocol router that Bosack developed. Shortly thereafter the pair started Cisco Systems, and began selling the router which was a success, because it could work with so many different types of computers. After Leaving Cisco in 1990, Lerner started the trendy cosmetics company Urban Decay and became a philanthropist and avid activist for animal rights.

Cursor
James Dammann

If you have used a word processor today, moved your mouse on your laptop, dragged an object around on your smartphone, or highlighted a section of text on your tablet, you can thank Jim Dammann. In 1961 during his second year at IBM and just one year after completing his PhD, Jim created the concept of what today we all take for granted -- the cursor. This idea he documented in utilizing the cursor within word processing operations.

After retiring from IBM, Jim went on to inspire future generations of software engineers at Florida Atlantic University. His work there too demonstrated his creativity for he spent considerable effort enhancing their software engineering program by integrating ideas and feedback from local industries into the University curricular. Today, Jim lives in the Westlake Hills west of Austin Texas and spends most of his time in his art studio. He wrote and published The Opaque Decanter, a collection of poems about art, which provided a new view at part of art history.

Image credits