The ACM Student Research Competition (SRC), sponsored by Microsoft Research, offers a unique forum for undergraduate and graduate students to present their original research at well-known ACM sponsored and co-sponsored conferences before a panel o
Computing Student Opportunities
Computing Student Opportunities
Below is a list of computing opportunities to assist students on their path to an exciting career in computing.
The ACM International Collegiate Programming Contest (ICPC) is a multitier, team-based, programming competition operating under the auspices of ACM and headquartered at Baylor University.
ACSL organizes computer science contests and computer programming contests for junior and senior high school students. Over 200 teams in the United States, Canada, Europe and Asia participate.
The Statistical Computing and Statistical Graphics Sections of the ASA are co-sponsoring a student paper competition on the topics of Statistical Computing and Statistical Graphics.
Whether students love to code, draw or write the story, BAFTA YGD can show students how to turn a hobby into a career by providing competitions and access to the people who make your favourite games.Students can take part in the BAFTA YGD competit
The Baltic Olympiad in Informatics (BOI) is a computer programming contest for high school students. The BOI is a regional version of the International Olympiad in Informatics.
The British Informatics Olympiad (BIO) is an annual competition in computer programming for secondary schools and sixth form colleges.
The Canadian Computing Competition (CCC) aims to benefit secondary school students with an interest in programming. It is an opportunity for students to test their ability in designing, understanding and implementing algorithms.
The Central European Olympiad in Informatics (CEOI) is an annual informatics competition for secondary school students.
The Computer Science Games are a collegiate competition that includes challenges from all aspects of computing.
CyberCenturion sits between the existing Cyber Security Challenge schools program for secondary schools and the main Challenge competition program and has been designed to inspire future professionals towards careers in cyber security.
CyberPatriot is the National Youth Cyber Education Program. There are three main programs within CyberPatriot: the National Youth Cyber Defense Competition, AFA CyberCamps and the Elementary School Cyber Education Initiative.
Dare to be Digital is a video games development competition for extremely talented students at Universities and Colleges of Art.
The purpose of “Dream it. Code it. Win it.” is to promote creativity, diversity, and literacy in the computer science field among students.
The FARIO is an annual competition held over the internet between IOI candidates and other interested students from France and Australia.
Did you know that computing has been used in military espionage and has even influenced the outcome of major wars? Alan Mathison Turing designed the code breaking machine that enabled the deciphering of German communications during WWII. As per the words of Winston Churchill, this would remain the single largest contribution to victory. In addition, he laid the groundwork for visionary fields such as automatic computing engines, artificial intelligence and morphogenesis. Despite his influential work in the field of computing, Turing experienced extreme prejudice during his lifetime regarding his sexual orientation. There is no doubt that computers are ubiquitously part of our lives due to the infusion of Turing’s contributions.
Have you ever wondered how computers can execute complex commands in mere seconds? John Hennessy is a pioneer of reduced instruction set computing (RISC) architecture which employs small, highly-optimized sets of instructions to greatly enhance computer performance. He was instrumental in transferring the technology, specifically MIPS RISC architecture, to industry. He co-founded MIPS Technologies and co-authored the classic textbook with David A. Patterson, on Computer Architecture.
As Stanford faculty he rose to be the Chairman of the Computer Science Department, Dean of the School of Engineering, then Provost and finally the President of Stanford in 2000 (and till date). Hennessy holds a Master’s and Ph.D. in Computer Science from SUNY Stony Brook. He is an IEEE Fellow and was selected to receive the IEEE Medal of Honor in 2012. Hennessey also launched significant activities that helped to foster interdisciplinary research in the biosciences and bioengineering at Stanford.
Video games immerse users in a world of high tech thrills, stunning visuals, unique challenges, and interactivity. They enable users to become a warrior princess or a gruesome ghoul, create a virtual persona, or even develop worlds that other gamers can play on. But before the games of today became reality, they were the dreams of a few innovative individuals.
Roberta Williams is considered one of the pioneers of gaming as we know it today. During the 80’s and 90’s along with husband Ken Williams through their company On-Line Systems, she developed some of the first graphical adventure games. These included such titles as Mystery House, Wizard and the Princess and the popular King’s Quest series. Williams also helped introduce more girls and women to the world of gaming by bringing games developed from a woman’s perspective to mainstream market.
If you have ever used a PC with a color display you have been acquainted with the work of Mark Dean. After achieving a Bachelor’s degree in electrical engineering from the University of Tennessee, Dean began his career at IBM. Dean served as the chief engineer on the team that developed the first IBM PC, for which he currently holds one third of the patents. With colleague Dennis Moeller, he developed the Industry Standard Architecture (ISA) systems bus, which enabled peripheral devices such as printers, keyboards, and modems to be directly connected to computers, making them both affordable and practical. He also developed the Color Graphics Adapter which allowed for color display on the PC. Most recently, Dean spearheaded the team that developed the one-gigahertz processor chip. Dean went on to obtain a MSEE from Florida Atlantic University and a Ph.D. in electrical engineering from Stanford University. He is a member of the National Academy of Engineering, has been inducted into the National Inventors Hall of Fame, and is the first African-American IBM Fellow.
It is difficult to imagine a time when computers were not capable of sharing information and resources with great ease. Sandra Lerner pushed the boundaries of network computing as one of the co-founders of Cisco Systems, which introduced one of the first commercially viable routers. The router was born while Sandra was working at Stanford University in the 1980’s after earning her Master’s degree there in Computer Science. To avoid the tedious task of transferring information between computers using floppy disks, she and co-founder of Cisco, Leonard Bosack, created a local area network, or LAN, between their campus offices using a multiprotocol router that Bosack developed. Shortly thereafter the pair started Cisco Systems, and began selling the router which was a success, because it could work with so many different types of computers. After Leaving Cisco in 1990, Lerner started the trendy cosmetics company Urban Decay and became a philanthropist and avid activist for animal rights.