This is an innovative challenge with 2 distinct competitions that seeks (undergrad and grad) student-created ideas and applications utilizing the MTConnect Standard to collect, analyze, and leverage data to improve operations and transform product
Computing Student Opportunities
Computing Student Opportunities
Below is a list of computing opportunities to assist students on their path to an exciting career in computing.
Inspired by the Educate to Innovate Campaign, President Obama’s initiative to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge is a multi-year competition whose goal is
The challenge is simple. Build something using computer science and technology that can help solve an imminent social problem under one of three themes - global health, a safer world, and intelligent technology.
South East Asia Regional Computer Confederation (SEARCC) organized one of the first International Internet competitions in the world.
The aim of the South East Asia Regional Computer Confederation Micromouse Competition, inaugurated during the SEARCC96 Conference, is to expose our youth and the general public to automation and robotics in a way that is both fun and easy to relat
This competition commenced in 1989 in Singapore and continued every year. It has provided an immense service to the younger generation and motivated them to embrace the field of Information Technology.
The Siemens Competition in Math, Science & Technology recognizes remarkable talent early on, fostering individual growth for high school students who are willing to challenge themselves through science research.
The CSSA Computer Olympiad is one of the oldest and largest competitions of its kind in the world.
In this real-time, non-stop 48-hour challenge, teams of six undergraduate or high school students design and assemble a small cluster on the SC exhibit floor and race to demonstrate the greatest sustained performance across a series of application
UK Bebras is a problem solving contest with a focus on computational and logical thinking. Questions are inspired by topics in computer science but only require some basic reasoning ability.
This new computer programming competition is held (in person) in Asheville, NC on April 8, 2017. A team of up to four high school students and one laptop will compete to have fun and win prizes.
The International Olympiad in Informatics (IOI), the most prestigious international computing contest at the high school level, was launched in 1989 by the United Nations Educational, Scientific and Cultural Organization (UNESCO), designed in the
Zero Robotics is a programming competition to control mini-satellites while introducing students to STEM education and coding.
Video games immerse users in a world of high tech thrills, stunning visuals, unique challenges, and interactivity. They enable users to become a warrior princess or a gruesome ghoul, create a virtual persona, or even develop worlds that other gamers can play on. But before the games of today became reality, they were the dreams of a few innovative individuals.
Roberta Williams is considered one of the pioneers of gaming as we know it today. During the 80’s and 90’s along with husband Ken Williams through their company On-Line Systems, she developed some of the first graphical adventure games. These included such titles as Mystery House, Wizard and the Princess and the popular King’s Quest series. Williams also helped introduce more girls and women to the world of gaming by bringing games developed from a woman’s perspective to mainstream market.
Jean E. Sammet was one of the first developers and researchers in programming languages. During the 1950’s - 1960’s she supervised the first scientific programming group for Sperry Gyroscope Co. and served as a key member of the original COBOL (COmmon Business-Oriented Language) committee at Sylvania Electric Products. She also taught one of the first graduate programming courses in the country at Adelphi College. After joining IBM in 1961, she developed and directed the first FORMAC (FORmula MAnipulation Compiler). This was the first widely used general language and system for manipulating nonnumeric algebraic expressions. In 1979 she began handling Ada activities for IBM’s Federal Systems Division. Ada is a structured, object-oriented high-level computer programming language, designed for large, long-lived applications, where reliability and efficiency are paramount. Jean has a B.A. from Mount Holyoke College and an M.A. from the University of Illinois, both in Mathematics. She received an honorary D.Sc. from Mount Holyoke (1978).
If you have used a word processor today, moved your mouse on your laptop, dragged an object around on your smartphone, or highlighted a section of text on your tablet, you can thank Jim Dammann. In 1961 during his second year at IBM and just one year after completing his PhD, Jim created the concept of what today we all take for granted -- the cursor. This idea he documented in utilizing the cursor within word processing operations.
After retiring from IBM, Jim went on to inspire future generations of software engineers at Florida Atlantic University. His work there too demonstrated his creativity for he spent considerable effort enhancing their software engineering program by integrating ideas and feedback from local industries into the University curricular. Today, Jim lives in the Westlake Hills west of Austin Texas and spends most of his time in his art studio. He wrote and published The Opaque Decanter, a collection of poems about art, which provided a new view at part of art history.
If you have ever used a PC with a color display you have been acquainted with the work of Mark Dean. After achieving a Bachelor’s degree in electrical engineering from the University of Tennessee, Dean began his career at IBM. Dean served as the chief engineer on the team that developed the first IBM PC, for which he currently holds one third of the patents. With colleague Dennis Moeller, he developed the Industry Standard Architecture (ISA) systems bus, which enabled peripheral devices such as printers, keyboards, and modems to be directly connected to computers, making them both affordable and practical. He also developed the Color Graphics Adapter which allowed for color display on the PC. Most recently, Dean spearheaded the team that developed the one-gigahertz processor chip. Dean went on to obtain a MSEE from Florida Atlantic University and a Ph.D. in electrical engineering from Stanford University. He is a member of the National Academy of Engineering, has been inducted into the National Inventors Hall of Fame, and is the first African-American IBM Fellow.
Liz Gerber earned her MS and PhD in Product Design and Management Science and Engineering at Stanford. She specializes in design and human-computer interaction, particularly how social computing supports the innovation process. Her current research investigates crowd-funding as a mechanism for reducing disparities in entrepreneurship.
Gerber's work funded by the US National Science Foundation and the National Collegiate Inventors and Innovators Alliance has appeared in peer-reviewed journals, including Transactions on Computer Human Interactions, Design Studies, and Organization Science.
As an award-winning teacher and researcher, Liz has touched the lives of more than 6,000 students through her teaching at Northwestern's Segal Design Institute and Stanford University's Hasso Plattner's Institute of Design and through her paradigm-shifting creation, Design for America, a national network of students using design to tackle social challenges.
Image credit - Lisa Beth Anderson