Creating an App Inventor App begins in your browser where you design how the app will look. Then, like fitting together puzzle pieces, you set your app’s behavior.
Find engaging tools that enable students to learn and strengthen computing skills.
A friendly Turtle will introduce your child step by step to the basic concepts of programming in the graphic environment.
Provides everything needed to design, code and ship an original iPhone game.
Discover more about the differences between various programming languages to help you determine which one you might want to learn.
Solve puzzles using Python programming.
Join Mary on a tour to learn Quorum which is an "evidence-based" programming language that works with screen readers.
Robocode is a programming game, where the goal is to develop a robot battle tank to battle against other tanks in Java or .NET. The robot battles are running in real-time and on-screen.
RoboMind is a simple educational programming environment that will familiarize you with the basics of computer science by letting you program your own robot.
Robozzle is a social puzzle game which teaches programming. Using only a few simple commands, teach the robot to recurse a tree, follow a linked list, or count in binary.
Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
Squeak is a modern, open source, full-featured implementation of the powerful Smalltalk programming language and environment.
Stagecast Creator is an easy-to-learn, easy-to-use software tool for making your own games and simulations.
Starlogo The Next Generation (TNG) is an agent-based, graphical programming environment designed for teachers and students to study and create 3-D games, models and simulations.
Python, iOS, Java, Minecraft, 3D printing… it’s all here! Each course contains lessons, support materials, and interactive challenges. Students even gain points and badges along the way.
Have you ever wondered how computers can execute complex commands in mere seconds? John Hennessy is a pioneer of reduced instruction set computing (RISC) architecture which employs small, highly-optimized sets of instructions to greatly enhance computer performance. He was instrumental in transferring the technology, specifically MIPS RISC architecture, to industry. He co-founded MIPS Technologies and co-authored the classic textbook with David A. Patterson, on Computer Architecture.
As Stanford faculty he rose to be the Chairman of the Computer Science Department, Dean of the School of Engineering, then Provost and finally the President of Stanford in 2000 (and till date). Hennessy holds a Master’s and Ph.D. in Computer Science from SUNY Stony Brook. He is an IEEE Fellow and was selected to receive the IEEE Medal of Honor in 2012. Hennessey also launched significant activities that helped to foster interdisciplinary research in the biosciences and bioengineering at Stanford.
Did you know that computing has been used in military espionage and has even influenced the outcome of major wars? Alan Mathison Turing designed the code breaking machine that enabled the deciphering of German communications during WWII. As per the words of Winston Churchill, this would remain the single largest contribution to victory. In addition, he laid the groundwork for visionary fields such as automatic computing engines, artificial intelligence and morphogenesis. Despite his influential work in the field of computing, Turing experienced extreme prejudice during his lifetime regarding his sexual orientation. There is no doubt that computers are ubiquitously part of our lives due to the infusion of Turing’s contributions.
In 1967, Douglas Engelbart applied for a patent for an "X-Y position indicator for a display system," which he and his team developed at the Stanford Research Institute (SRI) in Menlo Park, California. The device, a small, wooden box with two metal wheels, was nicknamed a "mouse" because a cable trailing out of the one end resembled a tail.
In addition to the first computer mouse, Engelbart’s team developed computer interface concepts that led to the GUI interface, and were integral to the development of ARPANET--the precursor to today’s Internet. Engelbart received his bachelor’s degree in electrical engineering from Oregon State University in 1948, followed by an MS in 1953 and a Ph.D. in 1955 both from the University of California, Berkeley.
Gordon Bell is a pioneering computer designer with an influential career in industry, academia and government. He graduated from MIT with a degree in electrical engineering. From 1960, at Digital Equipment Corporation (DEC), he designed the first mini- and time-sharing computers and was responsible for DEC's VAX as Vice President of R&D, with a 6 year sabbatical at Carnegie Mellon University. In 1987, as NSF’s first, Ass't Director for Computing (CISE), he led the National Research Network panel that became the Internet. Bell maintains three interests: computing, lifelogging, and startup companies—advising over 100 companies. He is a Fellow of the, Association of Computing Machinery, Institute of Electrical and Electronic Engineers, and four academies. He received The 1991 National Medal of Technology. He is a founding trustee of the Computer History Museum, Mountain View, CA. and is an Researcher Emeritus at Microsoft. His 3 word descriptor: Computing my life; computing, my life.
Have you ever considered that someone, at some point, was in a position to choose what symbol would be used separate the user from their location in an email address? That person, it turns out, was Ray Tomlinson, and in 1971 he chose "@". Tomlinson is credited with demonstrating the first email sent between computers on a network, and when asked what inspired him to make this selection he said, “Mostly because it seemed like a neat idea.”
After completing his Master’s degree at MIT in 1965, Ray joined the Information Sciences Division of Bolt Beranek and Newman Inc. of Cambridge, Massachusetts. Since then he has made many notable contributions to the world of network computing. He was a co-developer of the TENEX computer system that was popular in the earliest days of the Internet; he developed the packet radio protocols used in the earliest internetworking experiments; he created the first implementation of TCP; and he was the principle designer of the first workstation attached to the Internet.