Creating an App Inventor App begins in your browser where you design how the app will look. Then, like fitting together puzzle pieces, you set your app’s behavior.
Find engaging tools that enable students to learn and strengthen computing skills.
A friendly Turtle will introduce your child step by step to the basic concepts of programming in the graphic environment.
Provides everything needed to design, code and ship an original iPhone game.
Discover more about the differences between various programming languages to help you determine which one you might want to learn.
Solve puzzles using Python programming.
Join Mary on a tour to learn Quorum which is an "evidence-based" programming language that works with screen readers.
Robocode is a programming game, where the goal is to develop a robot battle tank to battle against other tanks in Java or .NET. The robot battles are running in real-time and on-screen.
RoboMind is a simple educational programming environment that will familiarize you with the basics of computer science by letting you program your own robot.
Robozzle is a social puzzle game which teaches programming. Using only a few simple commands, teach the robot to recurse a tree, follow a linked list, or count in binary.
Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
Squeak is a modern, open source, full-featured implementation of the powerful Smalltalk programming language and environment.
Stagecast Creator is an easy-to-learn, easy-to-use software tool for making your own games and simulations.
Starlogo The Next Generation (TNG) is an agent-based, graphical programming environment designed for teachers and students to study and create 3-D games, models and simulations.
Python, iOS, Java, Minecraft, 3D printing… it’s all here! Each course contains lessons, support materials, and interactive challenges. Students even gain points and badges along the way.
If you have used a word processor today, moved your mouse on your laptop, dragged an object around on your smartphone, or highlighted a section of text on your tablet, you can thank Jim Dammann. In 1961 during his second year at IBM and just one year after completing his PhD, Jim created the concept of what today we all take for granted -- the cursor. This idea he documented in utilizing the cursor within word processing operations.
After retiring from IBM, Jim went on to inspire future generations of software engineers at Florida Atlantic University. His work there too demonstrated his creativity for he spent considerable effort enhancing their software engineering program by integrating ideas and feedback from local industries into the University curricular. Today, Jim lives in the Westlake Hills west of Austin Texas and spends most of his time in his art studio. He wrote and published The Opaque Decanter, a collection of poems about art, which provided a new view at part of art history.
Did you know that computing has been used in military espionage and has even influenced the outcome of major wars? Alan Mathison Turing designed the code breaking machine that enabled the deciphering of German communications during WWII. As per the words of Winston Churchill, this would remain the single largest contribution to victory. In addition, he laid the groundwork for visionary fields such as automatic computing engines, artificial intelligence and morphogenesis. Despite his influential work in the field of computing, Turing experienced extreme prejudice during his lifetime regarding his sexual orientation. There is no doubt that computers are ubiquitously part of our lives due to the infusion of Turing’s contributions.
Have you ever considered that someone, at some point, was in a position to choose what symbol would be used separate the user from their location in an email address? That person, it turns out, was Ray Tomlinson, and in 1971 he chose "@". Tomlinson is credited with demonstrating the first email sent between computers on a network, and when asked what inspired him to make this selection he said, “Mostly because it seemed like a neat idea.”
After completing his Master’s degree at MIT in 1965, Ray joined the Information Sciences Division of Bolt Beranek and Newman Inc. of Cambridge, Massachusetts. Since then he has made many notable contributions to the world of network computing. He was a co-developer of the TENEX computer system that was popular in the earliest days of the Internet; he developed the packet radio protocols used in the earliest internetworking experiments; he created the first implementation of TCP; and he was the principle designer of the first workstation attached to the Internet.
Gordon Bell is a pioneering computer designer with an influential career in industry, academia and government. He graduated from MIT with a degree in electrical engineering. From 1960, at Digital Equipment Corporation (DEC), he designed the first mini- and time-sharing computers and was responsible for DEC's VAX as Vice President of R&D, with a 6 year sabbatical at Carnegie Mellon University. In 1987, as NSF’s first, Ass't Director for Computing (CISE), he led the National Research Network panel that became the Internet. Bell maintains three interests: computing, lifelogging, and startup companies—advising over 100 companies. He is a Fellow of the, Association of Computing Machinery, Institute of Electrical and Electronic Engineers, and four academies. He received The 1991 National Medal of Technology. He is a founding trustee of the Computer History Museum, Mountain View, CA. and is an Researcher Emeritus at Microsoft. His 3 word descriptor: Computing my life; computing, my life.
Cleve Moler improved the quality and accessibility of mathematical software and created a highly respected software system called MATLAB. He was a professor of mathematics and computer science for almost 20 years at the University of Michigan, Stanford University, and the University of New Mexico. In the late 1970’s to early 1980’s he developed several mathematical software packages to support computational science and engineering. These packages eventually formed the basis of MATLAB, a programming environment for algorithm development, data analysis, visualization, and numerical computation. MATLAB can be used to solve technical computing problems faster than with traditional programming languages, such as C, C++, and Fortran. Today, Professor Moler spends his time writing books, articles, and MATLAB programs.
Listen to what Professor Moler has to say about his life’s work: http://www.youtube.com/watch?v=IT5umwNSAxE