Provides everything needed to design, code and ship an original iPhone game.
Find engaging tools that enable students to learn and strengthen computing skills.
Discover more about the differences between various programming languages to help you determine which one you might want to learn.
Solve puzzles using Python programming.
Join Mary on a tour to learn Quorum which is an "evidence-based" programming language that works with screen readers.
Robocode is a programming game, where the goal is to develop a robot battle tank to battle against other tanks in Java or .NET. The robot battles are running in real-time and on-screen.
RoboMind is a simple educational programming environment that will familiarize you with the basics of computer science by letting you program your own robot.
Robozzle is a social puzzle game which teaches programming. Using only a few simple commands, teach the robot to recurse a tree, follow a linked list, or count in binary.
Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
Squeak is a modern, open source, full-featured implementation of the powerful Smalltalk programming language and environment.
Stagecast Creator is an easy-to-learn, easy-to-use software tool for making your own games and simulations.
Starlogo The Next Generation (TNG) is an agent-based, graphical programming environment designed for teachers and students to study and create 3-D games, models and simulations.
Python, iOS, Java, Minecraft, 3D printing… it’s all here! Each course contains lessons, support materials, and interactive challenges. Students even gain points and badges along the way.
Kids learn computer programming and have fun playing The Foos, a visual programming game designed for young learners in Kindergarten through 3rd grades.
Tynker features several puzzles and games to help students learn programming.
Whether you've never seen a line of code or you code for a living, Udemy has a course for you.
If you have ever used a PC with a color display you have been acquainted with the work of Mark Dean. After achieving a Bachelor’s degree in electrical engineering from the University of Tennessee, Dean began his career at IBM. Dean served as the chief engineer on the team that developed the first IBM PC, for which he currently holds one third of the patents. With colleague Dennis Moeller, he developed the Industry Standard Architecture (ISA) systems bus, which enabled peripheral devices such as printers, keyboards, and modems to be directly connected to computers, making them both affordable and practical. He also developed the Color Graphics Adapter which allowed for color display on the PC. Most recently, Dean spearheaded the team that developed the one-gigahertz processor chip. Dean went on to obtain a MSEE from Florida Atlantic University and a Ph.D. in electrical engineering from Stanford University. He is a member of the National Academy of Engineering, has been inducted into the National Inventors Hall of Fame, and is the first African-American IBM Fellow.
Did you know that computing has been used in military espionage and has even influenced the outcome of major wars? Alan Mathison Turing designed the code breaking machine that enabled the deciphering of German communications during WWII. As per the words of Winston Churchill, this would remain the single largest contribution to victory. In addition, he laid the groundwork for visionary fields such as automatic computing engines, artificial intelligence and morphogenesis. Despite his influential work in the field of computing, Turing experienced extreme prejudice during his lifetime regarding his sexual orientation. There is no doubt that computers are ubiquitously part of our lives due to the infusion of Turing’s contributions.
Cleve Moler improved the quality and accessibility of mathematical software and created a highly respected software system called MATLAB. He was a professor of mathematics and computer science for almost 20 years at the University of Michigan, Stanford University, and the University of New Mexico. In the late 1970’s to early 1980’s he developed several mathematical software packages to support computational science and engineering. These packages eventually formed the basis of MATLAB, a programming environment for algorithm development, data analysis, visualization, and numerical computation. MATLAB can be used to solve technical computing problems faster than with traditional programming languages, such as C, C++, and Fortran. Today, Professor Moler spends his time writing books, articles, and MATLAB programs.
Listen to what Professor Moler has to say about his life’s work: http://www.youtube.com/watch?v=IT5umwNSAxE
Jean E. Sammet was one of the first developers and researchers in programming languages. During the 1950’s - 1960’s she supervised the first scientific programming group for Sperry Gyroscope Co. and served as a key member of the original COBOL (COmmon Business-Oriented Language) committee at Sylvania Electric Products. She also taught one of the first graduate programming courses in the country at Adelphi College. After joining IBM in 1961, she developed and directed the first FORMAC (FORmula MAnipulation Compiler). This was the first widely used general language and system for manipulating nonnumeric algebraic expressions. In 1979 she began handling Ada activities for IBM’s Federal Systems Division. Ada is a structured, object-oriented high-level computer programming language, designed for large, long-lived applications, where reliability and efficiency are paramount. Jean has a B.A. from Mount Holyoke College and an M.A. from the University of Illinois, both in Mathematics. She received an honorary D.Sc. from Mount Holyoke (1978).
Have you ever considered that someone, at some point, was in a position to choose what symbol would be used separate the user from their location in an email address? That person, it turns out, was Ray Tomlinson, and in 1971 he chose "@". Tomlinson is credited with demonstrating the first email sent between computers on a network, and when asked what inspired him to make this selection he said, “Mostly because it seemed like a neat idea.”
After completing his Master’s degree at MIT in 1965, Ray joined the Information Sciences Division of Bolt Beranek and Newman Inc. of Cambridge, Massachusetts. Since then he has made many notable contributions to the world of network computing. He was a co-developer of the TENEX computer system that was popular in the earliest days of the Internet; he developed the packet radio protocols used in the earliest internetworking experiments; he created the first implementation of TCP; and he was the principle designer of the first workstation attached to the Internet.