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Jean E. Sammet was one of the first developers and researchers in programming languages. During the 1950’s - 1960’s she supervised the first scientific programming group for Sperry Gyroscope Co. and served as a key member of the original COBOL (COmmon Business-Oriented Language) committee at Sylvania Electric Products. She also taught one of the first graduate programming courses in the country at Adelphi College. After joining IBM in 1961, she developed and directed the first FORMAC (FORmula MAnipulation Compiler). This was the first widely used general language and system for manipulating nonnumeric algebraic expressions. In 1979 she began handling Ada activities for IBM’s Federal Systems Division. Ada is a structured, object-oriented high-level computer programming language, designed for large, long-lived applications, where reliability and efficiency are paramount. Jean has a B.A. from Mount Holyoke College and an M.A. from the University of Illinois, both in Mathematics. She received an honorary D.Sc. from Mount Holyoke (1978).
Gordon Bell is a pioneering computer designer with an influential career in industry, academia and government. He graduated from MIT with a degree in electrical engineering. From 1960, at Digital Equipment Corporation (DEC), he designed the first mini- and time-sharing computers and was responsible for DEC's VAX as Vice President of R&D, with a 6 year sabbatical at Carnegie Mellon University. In 1987, as NSF’s first, Ass't Director for Computing (CISE), he led the National Research Network panel that became the Internet. Bell maintains three interests: computing, lifelogging, and startup companies—advising over 100 companies. He is a Fellow of the, Association of Computing Machinery, Institute of Electrical and Electronic Engineers, and four academies. He received The 1991 National Medal of Technology. He is a founding trustee of the Computer History Museum, Mountain View, CA. and is an Researcher Emeritus at Microsoft. His 3 word descriptor: Computing my life; computing, my life.
Video games immerse users in a world of high tech thrills, stunning visuals, unique challenges, and interactivity. They enable users to become a warrior princess or a gruesome ghoul, create a virtual persona, or even develop worlds that other gamers can play on. But before the games of today became reality, they were the dreams of a few innovative individuals.
Roberta Williams is considered one of the pioneers of gaming as we know it today. During the 80’s and 90’s along with husband Ken Williams through their company On-Line Systems, she developed some of the first graphical adventure games. These included such titles as Mystery House, Wizard and the Princess and the popular King’s Quest series. Williams also helped introduce more girls and women to the world of gaming by bringing games developed from a woman’s perspective to mainstream market.
If you have used a word processor today, moved your mouse on your laptop, dragged an object around on your smartphone, or highlighted a section of text on your tablet, you can thank Jim Dammann. In 1961 during his second year at IBM and just one year after completing his PhD, Jim created the concept of what today we all take for granted -- the cursor. This idea he documented in utilizing the cursor within word processing operations.
After retiring from IBM, Jim went on to inspire future generations of software engineers at Florida Atlantic University. His work there too demonstrated his creativity for he spent considerable effort enhancing their software engineering program by integrating ideas and feedback from local industries into the University curricular. Today, Jim lives in the Westlake Hills west of Austin Texas and spends most of his time in his art studio. He wrote and published The Opaque Decanter, a collection of poems about art, which provided a new view at part of art history.
Cleve Moler improved the quality and accessibility of mathematical software and created a highly respected software system called MATLAB. He was a professor of mathematics and computer science for almost 20 years at the University of Michigan, Stanford University, and the University of New Mexico. In the late 1970’s to early 1980’s he developed several mathematical software packages to support computational science and engineering. These packages eventually formed the basis of MATLAB, a programming environment for algorithm development, data analysis, visualization, and numerical computation. MATLAB can be used to solve technical computing problems faster than with traditional programming languages, such as C, C++, and Fortran. Today, Professor Moler spends his time writing books, articles, and MATLAB programs.
Listen to what Professor Moler has to say about his life’s work: http://www.youtube.com/watch?v=IT5umwNSAxE